Borderlands 2 is an activity pretending first-individual shooter computer game created by Gearbox Software and distributed by 2K Games.It is the second game in the Borderlands arrangement and the continuation of 2009's Borderlands. The game was discharged for Windows, PlayStation 3, Xbox 360, and OS X on September 18, 2012. It was ported to the PlayStation Vita on May 13, 2014, and discharged for Linux on September 30, 2014.
Borderlands 2 permits players to finish a crusade comprising of focal journeys and discretionary side-missions as one of four (six including downloadable substance) treasure searchers, "Vault Hunters", on the planet Pandora. The game's story bases on the Vault Hunters on their mission to locate another outsider vault and free Pandora from the oppressive Handsome Jack. Key ongoing interaction highlights from its ancestor, for example, online shared crusade interactivity, haphazardly created plunder, for example, weapons and shields and character-building components regularly found in pretending computer games are in Borderlands 2.
Borderlands 2 is an activity pretending game played from a first-individual point of view. The interactivity spins around the consummation of missions and the assortment of haphazardly created plunder, (for example, weapons, shields, skins, and different things) with different rarities, measurements, and essential impacts. Four playable character classes are accessible in the base game, each with their own one of a kind capacities and aptitude trees: Axton, "the Commando", can bring a turret to offer hostile help. Maya, "the Siren", can "phaselock" foes by catching them in a circle of vitality for a couple of moments. Zer0, "the Assassin", can briefly get imperceptible and generate a 3D image imitation to occupy adversaries; an assault conveyed in this state gives reward harm. Salvador, "the Gunzerker", can utilize his main capacity to incidentally double employ weapons.
Borderlands 2 permits players to finish a crusade comprising of focal journeys and discretionary side-missions as one of four (six including downloadable substance) treasure searchers, "Vault Hunters", on the planet Pandora. The game's story bases on the Vault Hunters on their mission to locate another outsider vault and free Pandora from the oppressive Handsome Jack. Key ongoing interaction highlights from its ancestor, for example, online shared crusade interactivity, haphazardly created plunder, for example, weapons and shields and character-building components regularly found in pretending computer games are in Borderlands 2.
Borderlands 2 is an activity pretending game played from a first-individual point of view. The interactivity spins around the consummation of missions and the assortment of haphazardly created plunder, (for example, weapons, shields, skins, and different things) with different rarities, measurements, and essential impacts. Four playable character classes are accessible in the base game, each with their own one of a kind capacities and aptitude trees: Axton, "the Commando", can bring a turret to offer hostile help. Maya, "the Siren", can "phaselock" foes by catching them in a circle of vitality for a couple of moments. Zer0, "the Assassin", can briefly get imperceptible and generate a 3D image imitation to occupy adversaries; an assault conveyed in this state gives reward harm. Salvador, "the Gunzerker", can utilize his main capacity to incidentally double employ weapons.
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Borderlands 2 System Requirements (Minimum)
- CPU: 2.4 GHz Dual Core Processor
- CPU SPEED: Info
- RAM: 2 GB
- OS: Windows XP SP3
- VIDEO CARD: NVIDIA GeForce 8500 /ATI Radeon HD 2600
- PIXEL SHADER: 3.0
- VERTEX SHADER: 3.0
- SOUND CARD: Yes
- FREE DISK SPACE: 20 GB
- DEDICATED VIDEO RAM: 256 MB
Borderlands 2 Recommended Requirements
- CPU: 2.3 GHz Quad Core processor
- CPU SPEED: Info
- RAM: 2 GB
- OS: Windows XP SP3/Vista/Win 7
- VIDEO CARD: NVIDIA GeForce GTX 560 / ATI Radeon HD 5850
- PIXEL SHADER: 3.0
- VERTEX SHADER: 3.0
- SOUND CARD: Yes
- FREE DISK SPACE: 20 GB
- DEDICATED VIDEO RAM: 512 MB
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